It starts to seriously show when she tries to befriend Gaia. During more relaxed moments, Ryne gets the chance to show off her age better and has several moments of silly and child-like reactions, such as her slow walk in Dohn Mheg or her reactions to the group's more silly moments.That being said, she is very good at her job, and cares deeply for her comrades. When she tried to become an Arcanist, it backfired and she ultimately resigned, though the guildmaster praises her for being able to summon Carbuncle quicker than most, thanks to being very good with numbers. Tataru is rather cute, and always does her best.Despite being a beastman, seeing him trying to be helpful and heroic like the Warrior of Light is quite endearing. The Storyteller tells you that Deftarm seems to light up whenever the Warrior of Light is around. He even comes up with the idea to build an Adventurer's Guild at their home camp so that they can trade with other people and assist them with their problems. Once Vath Deftarm is rescued by the Warrior of Light, he is immediately inspired by their heroic deeds and vows to be an adventurer like them with great excitement and ambition, even though they don't quite fully grasp the concept on what adventures do.In fact, the final dungeon's readable items imply that her asking that question (or even just making her existence known) changed the results on at least one occasion, something real-world sociologists go to great lengths to avoid. As Emet-Selch points out, Hermes' desperately cobbled together "experiment" with the Meteia was incredibly poorly thought out right down to the question she was supposed to ask the other stars' inhabitants. Accidental Aesop: While the fifth zone of Endwalker expands on the prevailing themes of the expansion, it also shows the importance of seeking peer review for experiments.
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